Udemy - Achieve 3D Photorealism in Blender 2.8 Subway Challenge by Abdelilah Hamdani (2019)
File List
- 04. UV Mapping the Right Way to Set Effecient UV's/19. Create Realistic Tile Material from Scratch.mp4 685.5 MB
- 06. 5 Secrets for Achieving Photorealistic Lighting/25. 5 Ruls for Achieving Realistic Lighting.mp4 617.9 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/12. Summary Guide.mp4 537.4 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/07. Creating Small Pipes.mp4 459.1 MB
- 01. Learn Scale Matching/02. Build Exterior Scene.mp4 444.6 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/17. Basic UV Mapping & Assigning Textures - Part 1.mp4 438.1 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/18. Basic UV Mapping & Assigning Textures - Part 2.mp4 393.5 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/06. Adding Stairs Case.mp4 373.1 MB
- 05. Intro to Game Development/23. Exporting the Subway into Unity.mp4 269.4 MB
- 03. Material Creation in Substance Designer/13. Material 1 - Bricks.mp4 256.0 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/09. Adding Signs.mp4 230.7 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/03. Build a Basic Scene.mp4 223.4 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/11. LightBulbs (Improved).mp4 214.2 MB
- 07. Animation/26. Create a Realisitc Animation.mp4 205.0 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/04. Bevel Edges & Create Stairs (Updated).mp4 195.3 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/08. Creating Large Pipes.mp4 185.2 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/21. The Efficient Way to Set Correct UV Mapping in Blender 2.8.mp4 177.3 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/22. Want to Add More Realism. Lets Add Dirt.mp4 174.5 MB
- 03. Material Creation in Substance Designer/14. Material 2 - Ground.mp4 172.9 MB
- 08. Realisitic Pixel Screen in Blender/27. Realisitic Pixel Screen in Blender.mp4 161.2 MB
- 03. Material Creation in Substance Designer/16. Material 4 - Ceilings.mp4 117.3 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/05. Creating Bottom Strip (Updated).mp4 114.6 MB
- 01. Learn Scale Matching/01. Match the Scale of the Subway Scene.mp4 82.7 MB
- 03. Material Creation in Substance Designer/15. Material 3 - Stairs.mp4 81.4 MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/10. Top Concrete Part.mp4 80.5 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/20. Introduction to Advance UV Mapping.mp4 36.5 MB
- 06. 5 Secrets for Achieving Photorealistic Lighting/24. Introduction to Lighting.mp4 17.4 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_normal.jpg 2.6 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 1 - BaseColor.png 1.9 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 1 - BaseColor.png 1.9 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_normal.jpg 1.8 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 2 - BaseColor.png 1.5 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 2 - BaseColor.png 1.5 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_normal.jpg 1.5 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_normal.jpg 1.5 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_roughness.jpg 1.3 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_basecolor.png 1.1 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_normal.jpg 1.0 MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_roughness.jpg 917.1 KB
- 01. Learn Scale Matching/Resources/Reference Image/Reference-HQ.jpg 626.8 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 1 - Normal.png 478.9 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 1 - Normal.png 478.9 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_basecolor.jpg 465.5 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_basecolor.jpg 437.3 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_roughness.jpg 348.0 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_roughness.jpg 348.0 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_roughness.jpg 329.6 KB
- 01. Learn Scale Matching/Resources/Reference Image/Exterior-Reference.jpg 190.6 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Brush.jpg 173.8 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_basecolor.jpg 114.6 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_basecolor.jpg 105.1 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 2 - Normal Map.png 20.6 KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 2 - Normal Map.png 20.6 KB
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