Creating Game Vehicles in Maya and TopoGun
File List
- project_files.zip 145.3 MB
- 08. Creating new topology for the engine.flv 145.0 MB
- 04. Preparing reference meshes.flv 92.0 MB
- 03. Reducing resolution.flv 91.5 MB
- 09. Laying out the UVs.flv 91.4 MB
- 11. Baking maps in Maya.flv 84.7 MB
- 07. Creating new topology for the seat.flv 79.3 MB
- 14. Finishing the bike textures.flv 76.9 MB
- 12. Generating maps for the brakes.flv 66.0 MB
- 02. Separating geometry.flv 65.4 MB
- 06. Creating new topology for the radiator.flv 65.4 MB
- 05. Creating new topology for the battery case.flv 58.5 MB
- 10. Baking maps in TopoGun.flv 48.6 MB
- 13. Baking maps for the shocks.flv 40.8 MB
- 01. Introduction and project overview.flv 10.4 MB
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