Digital Tutors - UV Mapping Techniques for Games in 3ds Max
File List
- 09. Fixing the normal map gap Solution 2.mp4 165.5 MB
- 16. Transferring UVs.mp4 143.4 MB
- 15. Getting creative with UVs.mp4 135.2 MB
- 03. Cylindrical projections.mp4 133.0 MB
- 12. Continuing to refine the tower stone UVs.mp4 123.5 MB
- 14. Blocking in the door UVs.mp4 117.1 MB
- 10. Blocking in UVs of a modular asset.mp4 104.5 MB
- 06. Unwrapping rocks.mp4 98.6 MB
- 07. Unwrapping for normal maps.mp4 96.7 MB
- 02. Planar projection.mp4 89.6 MB
- 11. Refining the tower stone UVs.mp4 86.5 MB
- 05. Optimizing our UV space.mp4 83.8 MB
- 13. Finishing the main tower.mp4 79.5 MB
- 08. Fixing the normal map gap Solution 1.mp4 72.5 MB
- 04. Combining UVs in a single texture.mp4 62.9 MB
- Project_Files.rar 32.8 MB
- 09. Fixing the normal map gap Solution 2.mp3 26.0 MB
- 16. Transferring UVs.mp3 24.9 MB
- 15. Getting creative with UVs.mp3 22.4 MB
- 03. Cylindrical projections.mp3 22.0 MB
- 12. Continuing to refine the tower stone UVs.mp3 21.0 MB
- 07. Unwrapping for normal maps.mp3 18.3 MB
- 14. Blocking in the door UVs.mp3 17.7 MB
- 02. Planar projection.mp3 14.9 MB
- 06. Unwrapping rocks.mp3 13.7 MB
- 10. Blocking in UVs of a modular asset.mp3 13.4 MB
- 05. Optimizing our UV space.mp3 13.3 MB
- 11. Refining the tower stone UVs.mp3 13.1 MB
- 13. Finishing the main tower.mp3 12.3 MB
- 08. Fixing the normal map gap Solution 1.mp3 11.1 MB
- 04. Combining UVs in a single texture.mp3 11.1 MB
- 01. Introduction and project overview.mp4 7.6 MB
- 01. Introduction and project overview.mp3 1.2 MB
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