Creative Shrimp - Procedural Texturing - Blender Master Class by Luca Rood (2021)
File List
- 02_WallShader/37-FineMoss.mp4 417.4 MB
- 02_WallShader/24-Cracks.mp4 339.2 MB
- 02_WallShader/14-FineMortarTexture.mp4 335.5 MB
- 02_WallShader/18-RandomDepth.mp4 327.4 MB
- 04_Bonus/Bonus02_BakingAndBeyond.mp4 297.2 MB
- 02_WallShader/23-RandomRowDepth.mp4 264.9 MB
- 02_WallShader/29-Lichens.mp4 262.2 MB
- 04_Bonus/Bonus01_GroupingTipsAndGoingBeyondThePlane.mp4 257.2 MB
- 02_WallShader/31-BasicMoss.mp4 245.5 MB
- 01_Fundamentals/04-SettingUpOurBlenderEnvironment.mp4 228.0 MB
- 01_Fundamentals/05-WorkingWithTheNodeGraph.mp4 221.9 MB
- 02_WallShader/17-ColorCoding.mp4 219.2 MB
- 02_WallShader/19-RandomDepthRotation.mp4 215.5 MB
- 02_WallShader/33-MossVariation.mp4 201.2 MB
- 02_WallShader/32-MossColorTexture.mp4 197.5 MB
- 02_WallShader/13-ChippedDisplacement.mp4 192.7 MB
- 02_WallShader/36-MossShader.mp4 191.8 MB
- 02_WallShader/27-InfiltrationBrickPattern.mp4 191.5 MB
- 02_WallShader/20-HighFrequencyTexture.mp4 182.8 MB
- 03_SupportingContent/DisplacementAndBump.mp4 171.7 MB
- 02_WallShader/07-RandomRotation.mp4 170.1 MB
- 03_SupportingContent/ColorManagement.mp4 169.2 MB
- 02_WallShader/08-Mortar.mp4 168.5 MB
- 02_WallShader/03-BrickProfile.mp4 165.9 MB
- 02_WallShader/28-DrippingWater.mp4 150.2 MB
- 02_WallShader/12-NoisyDisplacement.mp4 146.1 MB
- 02_WallShader/01-Tiling.mp4 141.4 MB
- 02_WallShader/26-MoistureInfiltration.mp4 135.0 MB
- 02_WallShader/09-RandomColors.mp4 132.8 MB
- 02_WallShader/02-DistanceField.mp4 132.3 MB
- 00_Intro/Intro.mp4 131.3 MB
- 02_WallShader/34-MossColorBleed.mp4 130.9 MB
- 01_Fundamentals/06-CoordinateSpaces.mp4 126.8 MB
- 02_WallShader/22-LowFrequencyTexture.mp4 125.5 MB
- 02_WallShader/21-FakeAO-Grunge.mp4 120.3 MB
- 02_WallShader/30-LichenTexture.mp4 115.3 MB
- 02_WallShader/35-MossVolume.mp4 110.3 MB
- 02_WallShader/16-MortarGaps.mp4 109.8 MB
- 02_WallShader/04-RandomOffset.mp4 108.7 MB
- 02_WallShader/05-RandomHeaderRows.mp4 104.9 MB
- 02_WallShader/15-BigMortarTexture.mp4 102.5 MB
- 02_WallShader/06-Distortion.mp4 98.0 MB
- 01_Fundamentals/02-NodesAndNodeTreeEvaluation.mp4 96.9 MB
- 03_SupportingContent/TheWhiteNoiseNode.mp4 94.7 MB
- 02_WallShader/11-RandomBevel.mp4 89.4 MB
- 02_WallShader/25-CrackAO.mp4 74.7 MB
- 01_Fundamentals/01-IntroToPathTracing.mp4 71.5 MB
- 01_Fundamentals/07-AnalyzingTheBrickPattern.mp4 61.7 MB
- 03_SupportingContent/TheNoiseNode.mp4 61.5 MB
- 01_Fundamentals/03-DataTypesAndConversions.mp4 57.9 MB
- 03_SupportingContent/TheVoronoiNode.mp4 57.4 MB
- 03_SupportingContent/ColorManipulation.mp4 52.9 MB
- 03_SupportingContent/MathBasics.mp4 45.2 MB
- 03_SupportingContent/VectorMathBasics.mp4 38.9 MB
- 03_SupportingContent/TheMapRangeNode.mp4 38.1 MB
- 02_WallShader/10-RandomCorners.mp4 37.2 MB
- 03_SupportingContent/MathComparisonOperations.mp4 32.6 MB
- 03_SupportingContent/MathRoundingOperations.mp4 26.8 MB
- 03_SupportingContent/TheVectorRotateNode.mp4 23.6 MB
- 05_Files/ProceduralTexturing_ProjectFiles.zip 7.5 MB
- 05_Files/BrickWallUbershader.zip 991.9 KB
- 05_Files/Subtitles.zip 177.9 KB
- ProceduralTexturing.jpg 58.6 KB
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