Ultimate Blender 3.6 Modeling Course with PBR Texturing
File List
- 5. Texturing our 3D Asset/1. Texture our 3D Asset entirely inside Substance Painter.mp4 858.4 MB
- 1. Introduction/8. Modeling the Tube Insert.mp4 572.0 MB
- 1. Introduction/2.1 1_Blocking out the Zippo Case.mp4 569.8 MB
- 3. UV unwrapping/1. We are going to UV unwrap our 3D Asset.mp4 512.0 MB
- 1. Introduction/7. Modeling the Eyelet Holes.mp4 471.0 MB
- 1. Introduction/10. Modeling the Cam.mp4 436.5 MB
- 1. Introduction/9. Modeling the Rivets and Flint Wheel.mp4 389.8 MB
- 5. Texturing our 3D Asset/1.1 Zippo Textures Lesson.rar 378.7 MB
- 1. Introduction/6. Modeling the Flint Wheel Holder.mp4 298.2 MB
- 1. Introduction/4. Modeling the inside Eyelet.mp4 296.6 MB
- 1. Introduction/2. Blocking out the Zippo Case.mp4 290.8 MB
- 2. Clean Up/1. Cleaning up our meshes.mp4 252.5 MB
- 1. Introduction/5. Modeling the Cam Rivet.mp4 222.4 MB
- 6. Rendering in Blender/1. Render inside Cycles.mp4 198.4 MB
- 1. Introduction/3. Add Thickness to our Case Mesh.mp4 182.7 MB
- 4. Export and Import from Blender into Substance Painter/1. Prepare our 3D Asset for Substance Painter.mp4 91.2 MB
- 2. Clean Up/1.1 Zippo High.fbx 29.0 MB
- 1. Introduction/1. Introduction.mp4 26.9 MB
- 2. Clean Up/1.2 Zippo Low.fbx 987.1 KB
- 1. Introduction/2.2 Ref_Open.jpg 156.9 KB
- 1. Introduction/2.3 Ref_SideView.jpg 110.1 KB
- 1. Introduction/2.4 Ref_SideView2.jpg 108.7 KB
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