(2020) ZBrush 2020 Essential Training-IVY
File List
- Ex_Files_ZBrush_2020_Essential_Training.zip 1.4 GB
- 10 - Paint, Materials, and Texture Maps/05 - Painting with SpotLight.mp4 29.6 MB
- 04 - Making Models with ZSpheres/04 - Using ZSketch.mp4 27.5 MB
- 02 - Sculpting/10 - Moving with infinite depth.mp4 24.8 MB
- 10 - Paint, Materials, and Texture Maps/06 - Using NoiseMaker.mp4 23.8 MB
- 12 - Visualizing and Analyzing Models/03 - Seeing draft analysis feedback.mp4 19.9 MB
- 11 - Editing Models/05 - Using the Clip and Trim brushes.mp4 19.7 MB
- 11 - Editing Models/16 - Projecting detail.mp4 19.6 MB
- 11 - Editing Models/13 - Using EdgeLoop.mp4 19.4 MB
- 06 - Using the ZModeler Brush/05 - Bridging holes and edges.mp4 18.3 MB
- 01 - ZBrush Quick Start/07 - Additional Gizmo tips.mp4 18.2 MB
- 05 - Selections, Masking, and Polygroups/02 - Making masks.mp4 17.3 MB
- 99 - Conclusion/01 - Next steps.mp4 17.2 MB
- 04 - Making Models with ZSpheres/03 - Converting ZSpheres to geometry.mp4 17.1 MB
- 12 - Visualizing and Analyzing Models/01 - Visualizing wall thickness.mp4 17.0 MB
- 07 - Using Subdivision/05 - Creasing edges.mp4 16.9 MB
- 03 - Using Tools and Subtools/07 - Using Curve brushes.mp4 16.8 MB
- 02 - Sculpting/09 - Sculpting with undo history.mp4 16.8 MB
- 00 - Introduction/01 - ZBrush 2020 in action.mp4 16.6 MB
- 10 - Paint, Materials, and Texture Maps/02 - Painting color.mp4 16.5 MB
- 10 - Paint, Materials, and Texture Maps/04 - Converting between color and texture maps.mp4 16.4 MB
- 07 - Using Subdivision/02 - Sculpting on a subdivision model.mp4 16.4 MB
- 09 - Using Sculptris Pro/02 - Sculpting with Sculptris Pro.mp4 16.0 MB
- 08 - Using DynaMesh/04 - Limitations of DynaMesh.mp4 16.0 MB
- 02 - Sculpting/02 - Using Brush settings.mp4 15.6 MB
- 12 - Visualizing and Analyzing Models/04 - Rendering with filters.mp4 15.2 MB
- 02 - Sculpting/01 - The most commonly used brushes.mp4 14.8 MB
- 11 - Editing Models/15 - Using ZRemesher.mp4 14.4 MB
- 06 - Using the ZModeler Brush/03 - Closing holes.mp4 14.3 MB
- 06 - Using the ZModeler Brush/08 - Limitations of ZModeler.mp4 14.3 MB
- 05 - Selections, Masking, and Polygroups/07 - Masking where two objects overlap.mp4 14.2 MB
- 02 - Sculpting/08 - Using the XTractor brushes.mp4 13.9 MB
- 01 - ZBrush Quick Start/06 - Using the Gizmo.mp4 13.8 MB
- 02 - Sculpting/11 - Using the DecoCurve brushes.mp4 13.4 MB
- 01 - ZBrush Quick Start/03 - See what's new since version 2018.mp4 13.4 MB
- 11 - Editing Models/11 - Decimating models.mp4 13.3 MB
- 04 - Making Models with ZSpheres/01 - Creating ZSphere models.mp4 13.3 MB
- 11 - Editing Models/10 - Adjusting colors.mp4 12.9 MB
- 11 - Editing Models/04 - Painting with alphas.mp4 12.9 MB
- 10 - Paint, Materials, and Texture Maps/01 - Applying materials.mp4 12.7 MB
- 03 - Using Tools and Subtools/13 - Using folders.mp4 12.7 MB
- 03 - Using Tools and Subtools/10 - Generating the Boolean mesh.mp4 12.4 MB
- 05 - Selections, Masking, and Polygroups/03 - Creating polygroups.mp4 12.3 MB
- 07 - Using Subdivision/04 - Using Dynamic Subdivision.mp4 12.3 MB
- 03 - Using Tools and Subtools/05 - Using Insert Mesh brushes.mp4 11.6 MB
- 05 - Selections, Masking, and Polygroups/06 - Splitting by mask, hidden, or polygroups.mp4 11.5 MB
- 04 - Making Models with ZSpheres/02 - Using the animal ZeeZoo library.mp4 10.9 MB
- 01 - ZBrush Quick Start/05 - Navigating in 3D space.mp4 10.8 MB
- 08 - Using DynaMesh/02 - Sculpting with DynaMesh.mp4 10.8 MB
- 09 - Using Sculptris Pro/01 - Activating Sculptris Pro mode.mp4 10.7 MB
- 11 - Editing Models/12 - How to sculpt and paint on UV layout.mp4 10.7 MB
- 08 - Using DynaMesh/01 - Activating DynaMesh.mp4 10.5 MB
- 06 - Using the ZModeler Brush/04 - Extruding faces.mp4 10.4 MB
- 08 - Using DynaMesh/03 - Combining objects with DynaMesh.mp4 10.1 MB
- 06 - Using the ZModeler Brush/07 - Polygrouping with ZModeler.mp4 10.0 MB
- 02 - Sculpting/07 - Working with Alphas.mp4 9.8 MB
- 11 - Editing Models/02 - Mirroring a model.mp4 9.6 MB
- 03 - Using Tools and Subtools/09 - Using Live Booleans.mp4 9.5 MB
- 06 - Using the ZModeler Brush/02 - Inserting and removing edges.mp4 9.5 MB
- 13 - Exporting Work from ZBrush/02 - Using the 3D Print exporter.mp4 9.5 MB
- 07 - Using Subdivision/01 - Dividing a model.mp4 9.3 MB
- 10 - Paint, Materials, and Texture Maps/03 - Laying out UVs.mp4 9.3 MB
- 03 - Using Tools and Subtools/01 - Working with subtools.mp4 9.2 MB
- 01 - ZBrush Quick Start/02 - Loading tools vs. opening projects.mp4 9.0 MB
- 05 - Selections, Masking, and Polygroups/08 - Masking by color.mp4 9.0 MB
- 01 - ZBrush Quick Start/09 - Working with the camera.mp4 8.7 MB
- 03 - Using Tools and Subtools/06 - Creating Insert Mesh brushes.mp4 8.5 MB
- 02 - Sculpting/03 - Using Symmetry.mp4 8.5 MB
- 11 - Editing Models/09 - Using Morph Targets.mp4 8.4 MB
- 07 - Using Subdivision/03 - Limitations of subdivision models.mp4 8.3 MB
- 11 - Editing Models/06 - Closing all holes.mp4 8.3 MB
- 02 - Sculpting/04 - Controlling brush size.mp4 8.1 MB
- 12 - Visualizing and Analyzing Models/02 - Calculating volume and surface area.mp4 8.1 MB
- 06 - Using the ZModeler Brush/01 - ZModeler introduction.mp4 7.9 MB
- 09 - Using Sculptris Pro/03 - Using the new Snake Hook brushes.mp4 7.8 MB
- 13 - Exporting Work from ZBrush/03 - Exporting with the Multi Map Exporter.mp4 7.7 MB
- 13 - Exporting Work from ZBrush/05 - Using the Standard Export option.mp4 7.6 MB
- 03 - Using Tools and Subtools/08 - Extracting new shapes.mp4 7.5 MB
- 03 - Using Tools and Subtools/03 - Splitting subtools.mp4 7.2 MB
- 13 - Exporting Work from ZBrush/01 - Using GoZ.mp4 6.9 MB
- 03 - Using Tools and Subtools/12 - Creating text.mp4 6.9 MB
- 03 - Using Tools and Subtools/11 - Using Transpose Master.mp4 6.9 MB
- 13 - Exporting Work from ZBrush/04 - Exporting to FBX format.mp4 6.9 MB
- 01 - ZBrush Quick Start/04 - Learning the interface.mp4 6.9 MB
- 05 - Selections, Masking, and Polygroups/05 - Generating masks by topology.mp4 6.8 MB
- 02 - Sculpting/12 - Using a brush without back and forth.mp4 6.7 MB
- 11 - Editing Models/07 - Flipping and doubling surfaces.mp4 6.5 MB
- 11 - Editing Models/14 - Using Paint Fade.mp4 6.5 MB
- 01 - ZBrush Quick Start/01 - Starting ZBrush for the first time.mp4 6.4 MB
- 02 - Sculpting/05 - Smoothing a model.mp4 6.0 MB
- 00 - Introduction/02 - Preparing for this course.mp4 5.9 MB
- 03 - Using Tools and Subtools/02 - Adding new tools and subtools.mp4 5.5 MB
- 11 - Editing Models/08 - Using Deformers.mp4 5.5 MB
- 05 - Selections, Masking, and Polygroups/01 - Selecting parts of an object.mp4 5.5 MB
- 11 - Editing Models/03 - Working with ClayPolish.mp4 5.4 MB
- 10 - Paint, Materials, and Texture Maps/07 - Importing models with texture maps.mp4 5.0 MB
- 02 - Sculpting/06 - Inverting brush effects.mp4 4.9 MB
- 03 - Using Tools and Subtools/04 - Combining subtools.mp4 4.6 MB
- 01 - ZBrush Quick Start/08 - Using Undo History.mp4 4.1 MB
- 11 - Editing Models/01 - Deleting part of a model.mp4 4.0 MB
- 05 - Selections, Masking, and Polygroups/04 - Mask, polygroup, and selection tips.mp4 4.0 MB
- 06 - Using the ZModeler Brush/06 - Splitting points.mp4 3.8 MB
- 01 - ZBrush Quick Start/10 - Importing 3D models.mp4 3.7 MB
- 10 - Paint, Materials, and Texture Maps/05 - Painting with SpotLight.srt 14.9 KB
- 04 - Making Models with ZSpheres/04 - Using ZSketch.srt 12.9 KB
- 10 - Paint, Materials, and Texture Maps/06 - Using NoiseMaker.srt 12.3 KB
- 05 - Selections, Masking, and Polygroups/02 - Making masks.srt 11.4 KB
- 01 - ZBrush Quick Start/07 - Additional Gizmo tips.srt 11.1 KB
- 11 - Editing Models/13 - Using EdgeLoop.srt 11.0 KB
- 10 - Paint, Materials, and Texture Maps/02 - Painting color.srt 10.9 KB
- 04 - Making Models with ZSpheres/01 - Creating ZSphere models.srt 10.6 KB
- 03 - Using Tools and Subtools/07 - Using Curve brushes.srt 10.4 KB
- 02 - Sculpting/02 - Using Brush settings.srt 10.4 KB
- 11 - Editing Models/05 - Using the Clip and Trim brushes.srt 9.9 KB
- 12 - Visualizing and Analyzing Models/01 - Visualizing wall thickness.srt 9.8 KB
- 03 - Using Tools and Subtools/13 - Using folders.srt 9.7 KB
- 01 - ZBrush Quick Start/03 - See what's new since version 2018.srt 9.5 KB
- 01 - ZBrush Quick Start/06 - Using the Gizmo.srt 9.4 KB
- 10 - Paint, Materials, and Texture Maps/04 - Converting between color and texture maps.srt 9.3 KB
- 07 - Using Subdivision/05 - Creasing edges.srt 9.3 KB
- 03 - Using Tools and Subtools/05 - Using Insert Mesh brushes.srt 9.1 KB
- 02 - Sculpting/01 - The most commonly used brushes.srt 9.1 KB
- 09 - Using Sculptris Pro/02 - Sculpting with Sculptris Pro.srt 9.0 KB
- 04 - Making Models with ZSpheres/03 - Converting ZSpheres to geometry.srt 8.7 KB
- 08 - Using DynaMesh/04 - Limitations of DynaMesh.srt 8.7 KB
- 11 - Editing Models/10 - Adjusting colors.srt 8.3 KB
- 06 - Using the ZModeler Brush/04 - Extruding faces.srt 8.2 KB
- 10 - Paint, Materials, and Texture Maps/01 - Applying materials.srt 8.0 KB
- 06 - Using the ZModeler Brush/08 - Limitations of ZModeler.srt 7.9 KB
- 11 - Editing Models/15 - Using ZRemesher.srt 7.8 KB
- 05 - Selections, Masking, and Polygroups/03 - Creating polygroups.srt 7.7 KB
- 01 - ZBrush Quick Start/02 - Loading tools vs. opening projects.srt 7.7 KB
- 12 - Visualizing and Analyzing Models/03 - Seeing draft analysis feedback.srt 7.6 KB
- 13 - Exporting Work from ZBrush/02 - Using the 3D Print exporter.srt 7.5 KB
- 02 - Sculpting/09 - Sculpting with undo history.srt 7.5 KB
- 11 - Editing Models/16 - Projecting detail.srt 7.5 KB
- 02 - Sculpting/08 - Using the XTractor brushes.srt 7.5 KB
- 07 - Using Subdivision/04 - Using Dynamic Subdivision.srt 7.4 KB
- 12 - Visualizing and Analyzing Models/04 - Rendering with filters.srt 7.3 KB
- 07 - Using Subdivision/02 - Sculpting on a subdivision model.srt 7.3 KB
- 03 - Using Tools and Subtools/10 - Generating the Boolean mesh.srt 7.3 KB
- 08 - Using DynaMesh/01 - Activating DynaMesh.srt 7.1 KB
- 02 - Sculpting/04 - Controlling brush size.srt 7.1 KB
- 05 - Selections, Masking, and Polygroups/06 - Splitting by mask, hidden, or polygroups.srt 7.1 KB
- 02 - Sculpting/11 - Using the DecoCurve brushes.srt 7.0 KB
- 07 - Using Subdivision/03 - Limitations of subdivision models.srt 6.9 KB
- 02 - Sculpting/07 - Working with Alphas.srt 6.8 KB
- 11 - Editing Models/11 - Decimating models.srt 6.7 KB
- 05 - Selections, Masking, and Polygroups/07 - Masking where two objects overlap.srt 6.6 KB
- 05 - Selections, Masking, and Polygroups/08 - Masking by color.srt 6.5 KB
- 07 - Using Subdivision/01 - Dividing a model.srt 6.4 KB
- 02 - Sculpting/03 - Using Symmetry.srt 6.4 KB
- 03 - Using Tools and Subtools/09 - Using Live Booleans.srt 6.3 KB
- 06 - Using the ZModeler Brush/02 - Inserting and removing edges.srt 6.3 KB
- 13 - Exporting Work from ZBrush/03 - Exporting with the Multi Map Exporter.srt 6.2 KB
- 11 - Editing Models/09 - Using Morph Targets.srt 6.2 KB
- 01 - ZBrush Quick Start/09 - Working with the camera.srt 6.2 KB
- 06 - Using the ZModeler Brush/03 - Closing holes.srt 6.1 KB
- 06 - Using the ZModeler Brush/05 - Bridging holes and edges.srt 6.1 KB
- 03 - Using Tools and Subtools/01 - Working with subtools.srt 6.0 KB
- 06 - Using the ZModeler Brush/01 - ZModeler introduction.srt 6.0 KB
- 11 - Editing Models/02 - Mirroring a model.srt 5.9 KB
- 01 - ZBrush Quick Start/01 - Starting ZBrush for the first time.srt 5.9 KB
- 08 - Using DynaMesh/03 - Combining objects with DynaMesh.srt 5.9 KB
- 03 - Using Tools and Subtools/03 - Splitting subtools.srt 5.9 KB
- 08 - Using DynaMesh/02 - Sculpting with DynaMesh.srt 5.8 KB
- 11 - Editing Models/12 - How to sculpt and paint on UV layout.srt 5.8 KB
- 11 - Editing Models/04 - Painting with alphas.srt 5.7 KB
- 01 - ZBrush Quick Start/05 - Navigating in 3D space.srt 5.6 KB
- 05 - Selections, Masking, and Polygroups/05 - Generating masks by topology.srt 5.5 KB
- 03 - Using Tools and Subtools/08 - Extracting new shapes.srt 5.5 KB
- 09 - Using Sculptris Pro/01 - Activating Sculptris Pro mode.srt 5.5 KB
- 13 - Exporting Work from ZBrush/04 - Exporting to FBX format.srt 5.5 KB
- 03 - Using Tools and Subtools/06 - Creating Insert Mesh brushes.srt 5.4 KB
- 04 - Making Models with ZSpheres/02 - Using the animal ZeeZoo library.srt 5.4 KB
- 10 - Paint, Materials, and Texture Maps/03 - Laying out UVs.srt 5.4 KB
- 06 - Using the ZModeler Brush/07 - Polygrouping with ZModeler.srt 5.3 KB
- 02 - Sculpting/10 - Moving with infinite depth.srt 5.2 KB
- 13 - Exporting Work from ZBrush/01 - Using GoZ.srt 5.1 KB
- 03 - Using Tools and Subtools/12 - Creating text.srt 4.9 KB
- 12 - Visualizing and Analyzing Models/02 - Calculating volume and surface area.srt 4.8 KB
- 00 - Introduction/02 - Preparing for this course.srt 4.8 KB
- 03 - Using Tools and Subtools/02 - Adding new tools and subtools.srt 4.8 KB
- 11 - Editing Models/08 - Using Deformers.srt 4.6 KB
- 03 - Using Tools and Subtools/11 - Using Transpose Master.srt 4.5 KB
- 05 - Selections, Masking, and Polygroups/01 - Selecting parts of an object.srt 4.4 KB
- 11 - Editing Models/07 - Flipping and doubling surfaces.srt 4.4 KB
- 01 - ZBrush Quick Start/04 - Learning the interface.srt 4.4 KB
- 10 - Paint, Materials, and Texture Maps/07 - Importing models with texture maps.srt 4.3 KB
- 09 - Using Sculptris Pro/03 - Using the new Snake Hook brushes.srt 4.1 KB
- 02 - Sculpting/05 - Smoothing a model.srt 4.0 KB
- 13 - Exporting Work from ZBrush/05 - Using the Standard Export option.srt 3.9 KB
- 01 - ZBrush Quick Start/08 - Using Undo History.srt 3.8 KB
- 03 - Using Tools and Subtools/04 - Combining subtools.srt 3.8 KB
- 11 - Editing Models/01 - Deleting part of a model.srt 3.6 KB
- 11 - Editing Models/03 - Working with ClayPolish.srt 3.6 KB
- 11 - Editing Models/14 - Using Paint Fade.srt 3.5 KB
- 02 - Sculpting/06 - Inverting brush effects.srt 3.3 KB
- 02 - Sculpting/12 - Using a brush without back and forth.srt 3.2 KB
- 01 - ZBrush Quick Start/10 - Importing 3D models.srt 3.0 KB
- 05 - Selections, Masking, and Polygroups/04 - Mask, polygroup, and selection tips.srt 3.0 KB
- 11 - Editing Models/06 - Closing all holes.srt 3.0 KB
- 06 - Using the ZModeler Brush/06 - Splitting points.srt 2.5 KB
- 00 - Introduction/01 - ZBrush 2020 in action.srt 1.5 KB
- 99 - Conclusion/01 - Next steps.srt 1.5 KB
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