[Masterclass] Will Wright Teaches Game Design and Theory [ENG-RUS]
File List
- 14. Designing a Sound Aesthetic.mp4 243.9 MB
- 05. Exploring Player Psychology.mp4 212.4 MB
- 08. Designing a Visual Aesthetic.mp4 192.7 MB
- 11. Iteration and Scoping.mp4 181.8 MB
- 09. Game Mechanics.mp4 169.9 MB
- 01. The Fundamentals of Game Design.mp4 158.1 MB
- 03. Early Prototyping.mp4 148.3 MB
- 02. Generating Game Concepts.mp4 146.4 MB
- 15. Pitching Ideas.mp4 125.6 MB
- 07. Develop a Game Language.mp4 125.4 MB
- 16. Game Demo Flooded Market.mp4 115.2 MB
- 18. System Design.mp4 79.1 MB
- 10. Game Demo Morey.mp4 69.0 MB
- 19. Leadership and Collaboration.mp4 68.0 MB
- 06. Design Player-Centered Experiences.mp4 64.8 MB
- 13. Playtesting.mp4 64.0 MB
- 20. The Future of Game Design.mp4 54.7 MB
- 04. The Relationship Between Story and Games.mp4 51.6 MB
- 18. System Design.mp3 29.6 MB
- 13. Playtesting.mp3 27.4 MB
- 17. Choosing and Understanding Your Platform.mp4 27.1 MB
- 12. Prototyping Case Study Proxi.mp4 27.1 MB
- 05. Exploring Player Psychology.mp3 23.2 MB
- 15. Pitching Ideas.mp3 23.0 MB
- 06. Design Player-Centered Experiences.mp3 22.3 MB
- 11. Iteration and Scoping.mp3 21.9 MB
- 14. Designing a Sound Aesthetic.mp3 21.5 MB
- 09. Game Mechanics.mp3 20.5 MB
- 01. The Fundamentals of Game Design.mp3 20.4 MB
- 21. Final Thoughts.mp4 18.5 MB
- 02. Generating Game Concepts.mp3 17.8 MB
- 08. Designing a Visual Aesthetic.mp3 15.4 MB
- 10. Game Demo Morey.mp3 13.5 MB
- 16. Game Demo Flooded Market.mp3 13.1 MB
- 19. Leadership and Collaboration.mp3 12.9 MB
- 17. Choosing and Understanding Your Platform.mp3 11.9 MB
- 03. Early Prototyping.mp3 11.9 MB
- 12. Prototyping Case Study Proxi.mp3 11.7 MB
- 20. The Future of Game Design.mp3 11.1 MB
- 04. The Relationship Between Story and Games.mp3 11.0 MB
- 07. Develop a Game Language.mp3 9.8 MB
- 00. Class Workbook.pdf 8.6 MB
- 05. Exploring Player Psychology.pdf 3.4 MB
- 05. Exploring Player Psychology [EN].pdf 3.4 MB
- 21. Final Thoughts.mp3 2.3 MB
- 01. The Fundamentals of Game Design.pdf 2.2 MB
- 01. The Fundamentals of Game Design [EN].pdf 2.2 MB
- 18. System Design.pdf 889.9 KB
- 18. System Design [EN].pdf 850.3 KB
- 04. The Relationship Between Story and Games.pdf 780.4 KB
- 04. The Relationship Between Story and Games [EN].pdf 750.2 KB
- 07. Develop a Game Language.pdf 722.2 KB
- 06. Design Player-Centered Experiences.pdf 717.4 KB
- 11. Iteration and Scoping.pdf 714.6 KB
- 11. Iteration and Scoping [EN].pdf 688.3 KB
- 07. Develop a Game Language [EN].pdf 686.3 KB
- 06. Design Player-Centered Experiences [EN].pdf 657.9 KB
- 03. Early Prototyping.pdf 564.4 KB
- 19. Leadership and Collaboration.pdf 555.9 KB
- 03. Early Prototyping [EN].pdf 541.1 KB
- 19. Leadership and Collaboration [EN].pdf 526.0 KB
- 13. Playtesting.pdf 460.7 KB
- 09. Game Mechanics.pdf 416.4 KB
- 08. Designing a Visual Aesthetic.pdf 404.2 KB
- 13. Playtesting [EN].pdf 401.2 KB
- 02. Generating Game Concepts.pdf 391.5 KB
- 09. Game Mechanics [EN].pdf 388.8 KB
- 08. Designing a Visual Aesthetic [EN].pdf 381.1 KB
- 02. Generating Game Concepts [EN].pdf 351.8 KB
- 15. Pitching Ideas.pdf 314.4 KB
- 17. Choosing and Understanding Your Platform.pdf 308.0 KB
- 15. Pitching Ideas [EN].pdf 284.8 KB
- 17. Choosing and Understanding Your Platform [EN].pdf 281.6 KB
- 14. Designing a Sound Aesthetic [EN].pdf 12.7 KB
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