Golden Knight – 3D Hand-Painted Character by Yang Sang Yun
File List
- 19 Final inspection and theorem.mp4 783.7 MB
- 20.2 Pose Setting Part 1.mp4 729.2 MB
- 10.3 Mass Cleaning and Glazing Techniques Part 3.mp4 681.0 MB
- 3.2 Base body Modeling Part 2.mp4 662.1 MB
- 5.2 Armor and Weapons Modeling Part 2.mp4 636.5 MB
- 4.3 Face and Hair Modeling Part 3.mp4 497.1 MB
- 21.1 Rendering at 3ds Max Part 1.mp4 474.1 MB
- 20.3 Pose Setting Part 2.mp4 430.1 MB
- 20.4 Pose Setting Part 3.mp4 422.6 MB
- 20.1 Using the Bipad and Pose Setting.mp4 413.3 MB
- 6.2 Character and Weapon Unwarp UVW Part 2.mp4 394.7 MB
- 8.2 Use the BodyPainter and Apply Basic Colors Part 2.mp4 393.9 MB
- 16.2 Detailed Face mapping Part 2.mp4 389.6 MB
- 7 Initial Approach to Mapping.mp4 362.6 MB
- 6.1 Character and Weapon Unwarp UVW Part 1.mp4 362.6 MB
- 2. Character analysis.mp4 349.9 MB
- 18 UV editing for Modifying and adding mapping.mp4 336.2 MB
- 17.2 Correcting after mapping Part 2.mp4 315.8 MB
- 3.1 Base body Modeling Part 1.mp4 309.2 MB
- 15.3 Detailed Armor mapping- Body.mp4 304.9 MB
- 16.1 Detailed Face mapping Part 1.mp4 304.8 MB
- 9.3 Mapping for a base mass Part 3.mp4 292.2 MB
- 8.1 Use the BodyPainter and Apply Basic Colors Part 1.mp4 286.2 MB
- 10.4 Mass Cleaning and Glazing Techniques Part 4.mp4 281.3 MB
- 14.2 Detailed clothing mapping Part 2.mp4 278.3 MB
- 15.1 Detailed Armor mapping- Arm.mp4 274.3 MB
- 4.2 Face and Hair Modeling Part 2.mp4 269.6 MB
- 4.1 Face and Hair Modeling Part 1.mp4 269.4 MB
- 17.1 Correcting after mapping Part 1.mp4 253.9 MB
- 16.3 Detailed Hair mapping Part 1.mp4 247.1 MB
- 9.2 Mapping for a base mass Part 2.mp4 242.7 MB
- 14.1 Detailed clothing mapping Part 1.mp4 238.9 MB
- 14.3 Detailed clothing mapping Part 3.mp4 238.6 MB
- 15.5 Detailed Weapons mapping Part 1.mp4 232.6 MB
- 15.4 Detailed Armor mapping- Leg.mp4 229.2 MB
- 21.2 Rendering at 3ds Max Part 2.mp4 228.0 MB
- 10.1 Mass Cleaning and Glazing Techniques Part 1.mp4 227.8 MB
- 15.8 Detailed Sword mapping Part 2.mp4 224.6 MB
- 15.7 Detailed Sword mapping Part 1.mp4 221.1 MB
- 15.6 Detailed Weapons mapping Part 2.mp4 211.6 MB
- 10.2 Mass Cleaning and Glazing Techniques Part 2.mp4 199.6 MB
- 16.4 Detailed Hair mapping Part 2.mp4 197.0 MB
- 9.1 Mapping for a base mass Part 1.mp4 196.8 MB
- 15.2 Detailed Armor mapping- Waist.mp4 172.7 MB
- 12.1 Mapping for Armor and Weapons analyzing Part 1.mp4 165.6 MB
- 11.1 Mapping for Clothes analyzing Part 1.mp4 161.0 MB
- 1. Introduction to Workpiece.mp4 150.4 MB
- 13.1 Mapping for Face and Hair analyzing Part 1.mp4 147.7 MB
- 12.2 Mapping for Armor and Weapons analyzing Part 2.mp4 143.6 MB
- 11.2 Mapping for Clothes analyzing Part 2.mp4 140.1 MB
- 13.2 Mapping for Face and Hair analyzing Part 2.mp4 115.3 MB
- 0 Trailer.mp4 62.2 MB
- Project Files/Reference image.zip 16.5 MB
- Project Files/Base modeling.zip 1.3 MB
- Project Files/Armor.zip 87.0 KB
- Project Files/Hair.zip 25.0 KB
- video.bat 158 bytes
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