[FlippedNormals] Introduction to Texture Baking [ENG-RUS]
File List
- 16_Homework.mp4 159.2 MB
- 6_Rays_Cages_Explosions.mp4 150.2 MB
- 8_Hard_Soft_Edges.mp4 105.0 MB
- 7_Mesh_Linking.mp4 64.3 MB
- 12_AO_Static_Dynamic_Bakes.mp4 63.8 MB
- 9_Duplicate_Shells.mp4 62.1 MB
- 15_Fixing_Bakes.mp4 58.6 MB
- 10_Floating_Geometry.mp4 51.0 MB
- 3_What_Maps_Can_We_Bake.mp4 40.9 MB
- 2_Baking_An_Asset.mp4 40.1 MB
- 14_Triangulation.mp4 36.5 MB
- 13_Normal_Map_Formats.mp4 34.8 MB
- 1_What_Is_Texture_Baking.mp4 34.7 MB
- 11_Wavies.mp4 28.8 MB
- 5_Why_UVs_Matter.mp4 19.6 MB
- 16_Homework.mp3 18.3 MB
- 7_Mesh_Linking.mp3 14.2 MB
- 6_Rays_Cages_Explosions.mp3 13.7 MB
- 12_AO_Static_Dynamic_Bakes.mp3 11.4 MB
- 8_Hard_Soft_Edges.mp3 11.0 MB
- 4_Misc_Textures.mp4 8.5 MB
- 3_What_Maps_Can_We_Bake.mp3 8.0 MB
- 13_Normal_Map_Formats.mp3 7.0 MB
- 2_Baking_An_Asset.mp3 6.7 MB
- 9_Duplicate_Shells.mp3 6.5 MB
- 15_Fixing_Bakes.mp3 6.3 MB
- 10_Floating_Geometry.mp3 5.5 MB
- 14_Triangulation.mp3 4.8 MB
- 11_Wavies.mp3 3.9 MB
- 4_Misc_Textures.mp3 3.5 MB
- 1_What_Is_Texture_Baking.mp3 3.1 MB
- 5_Why_UVs_Matter.mp3 2.4 MB
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