Digital Tutors - Referencing Nature for Unique Creature Creation in ZBrush
File List
- Project_Files.rar 809.8 MB
- 08. Studying the rhino for our leg anatomy.mp4 79.5 MB
- 04. Finishing blocking the skull.mp4 71.1 MB
- 22. Presentation and wrap up in Keyshot.mp4 68.3 MB
- 03. Understanding skull anatomy.mp4 65.8 MB
- 21. Creating fur in ZBrush.mp4 63.2 MB
- 05. Understanding torso anatomy.mp4 61.8 MB
- 17. Detailing large areas of skin.mp4 60.0 MB
- 10. Adjusting proportions.mp4 59.7 MB
- 19. Texturing using masks.mp4 59.4 MB
- 15. Understanding silhouette and skin wrinkling.mp4 59.3 MB
- 07. Working on lower torso and blocking legs.mp4 59.0 MB
- 16. Beginning our final detail pass.mp4 58.5 MB
- 14. Finalizing our hind muscle forms.mp4 58.3 MB
- 18. Beginning our texture pass.mp4 57.5 MB
- 20. Finalizing our textures.mp4 56.5 MB
- 09. Adjusting the torso of our creature.mp4 54.3 MB
- 06. Finishing blocking our torso.mp4 51.1 MB
- 13. Finalizing our torso muscle forms.mp4 50.6 MB
- 11. Incorporating the head to the rest of the body.mp4 49.7 MB
- 12. Moving the head towards a finished look.mp4 43.0 MB
- 02. Using reference of animal forms.mp4 40.1 MB
- 01. Introduction and project overview.mp4 6.1 MB
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