[Flippednormals] Environment Artist Boot Camp [ENG-RUS]
File List
- Project files.zip 1.2 GB
- [Flippednormals] Environment Artist Boot Camp [ENG-RUS].rar 670.0 MB
- 64 - Merging Assets and Sculpting Cracks.mp4 206.2 MB
- 49 - Stickers and Decals.mp4 181.2 MB
- 37 - Adding Details to Tileable Textures.mp4 163.0 MB
- 33 - Tileable Textures Basics.mp4 160.3 MB
- 46 - Exporting to Substance Painter.mp4 152.0 MB
- 27 - Artificial Lights.mp4 151.1 MB
- 2 - Tips on Choosing an Environment.mp4 149.8 MB
- 52 - Adding Details.mp4 149.3 MB
- 31 - Relighting Portfolio Pieces.mp4 131.9 MB
- 10 - Milestone Assignment Story Template.mp4 128.1 MB
- 36 - Working With Tileing.mp4 126.3 MB
- 63 - Decimation Master and Low Poly.mp4 125.1 MB
- 28 - IES and Animated Light Functions.mp4 124.9 MB
- 56 - Closing Tips and Advice.mp4 123.0 MB
- 40 - Milestone Assignment Room Textured.mp4 120.4 MB
- 54 - Adding Wear and Tear.mp4 118.5 MB
- 55 - Summary Example.mp4 115.3 MB
- 14 - Tangents And How to Avoid Them.mp4 113.4 MB
- 35 - Aligning Textures.mp4 110.6 MB
- 12 - Greyboxing and its Uses.mp4 110.4 MB
- 30 - GPU light mass.mp4 109.0 MB
- 67 - What is Photogrammetry.mp4 107.8 MB
- 44 - Preparing For Baking.mp4 107.8 MB
- 51 - Creating the Base Layer.mp4 106.7 MB
- 34 - Texel Density.mp4 105.3 MB
- 21 - Let There Be Light.mp4 104.3 MB
- 53 - Working with Roughness.mp4 103.9 MB
- 20 - Milestone Assignment.mp4 101.4 MB
- 19 - Exporting Assets to UE5.mp4 101.4 MB
- 45 - Baking in Marmoset Toolbag 4.mp4 98.6 MB
- 6 - Tell a Personal Story.mp4 98.0 MB
- 1 - Project Objectives.mp4 96.8 MB
- 38 - Cutting Details Into Tileable Textures.mp4 96.6 MB
- 61 - Sculpting Details.mp4 96.5 MB
- 42 - Unwrapping a Cylindrical Object.mp4 95.5 MB
- 23 - Introducing Lumin Lighting in UE5.mp4 94.7 MB
- 5 - Start with the Story.mp4 93.2 MB
- 17 - Setting Up.mp4 92.8 MB
- 62 - Using Alphas.mp4 89.3 MB
- 41 - Introduction and Preparing the Mesh.mp4 88.6 MB
- 26 - Indirect Lighting.mp4 86.8 MB
- 13 - Composition Techniques.mp4 86.0 MB
- 60 - Getting Started with Dynamesh.mp4 85.5 MB
- 29 - Fill Lights.mp4 82.6 MB
- 43 - Unwrapping Best Practices.mp4 82.2 MB
- 32 - Milestone Assignment First Lighting Pass.mp4 81.9 MB
- 39 - Things to Avoid With Tileable Textures.mp4 78.4 MB
- 57 - Milestone Assignment 2nd Hero Asset 2nd Pass Lighting.mp4 73.7 MB
- 25 - Directional Light.mp4 71.2 MB
- 11 - What is Greyboxing and How do we use it.mp4 70.4 MB
- 50 - Enhancing Details.mp4 70.3 MB
- 58 - Intro and Analyzing Reference.mp4 70.1 MB
- 59 - Preparing the Model for Sculpting.mp4 69.1 MB
- 16 - Getting Started and General Tips.mp4 68.9 MB
- 15 - Tangents And How to Avoid Them.mp4 67.4 MB
- 3 - The Four Pillars of Success.mp4 66.8 MB
- 47 - Exporting to Substance Painter.mp4 65.3 MB
- 24 - Getting Started With Lumin.mp4 59.9 MB
- 22 - Aspects of Light.mp4 56.7 MB
- 66 - Milestone Assignment Third Hero Prop.mp4 49.8 MB
- 18 - Exporting Asset Tips.mp4 46.2 MB
- 96 - Milestone Assignment Final Portfolio Post.mp4 40.9 MB
- 4 - Milestone Assignment Initial PureRef Board.mp4 37.3 MB
- 48 - Milestone Assignment Hero Prop 1.mp4 36.1 MB
- 65 - Conclusion.mp4 21.0 MB
- 68 - What you Need to Get Started.mp4 48 bytes
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