CGcircuit – 3D Character Art for Games
File List
- Часть 6_3/21 - Hair.mp4 456.2 MB
- Часть 2/4. Доспех(шлем).mp4 420.9 MB
- Часть 3/6. Деформация.mp4 414.1 MB
- Часть 6_2/Создание 3D персонажей для игр_ГЛАВА6_2/18 - Specular demo 3.mp4 393.0 MB
- Часть 6_4/26 - Presentation.mp4 391.3 MB
- Часть 6_4/23 - Tips 1 Blending and gradients.mp4 379.5 MB
- Часть 6_3/20 - Skin subsurface scattering effects.mp4 366.4 MB
- Часть 6_2/Создание 3D персонажей для игр_ГЛАВА6_2/17 - Specular demo 2.mp4 364.5 MB
- Часть 6_3/19 - Skin details, diffuse and specular.mp4 357.4 MB
- Часть 5_1/1/07. Запекание карты нормалей.mp4 350.9 MB
- Часть 6_3/22 - Eyes.mp4 319.9 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/11. Editing AO 3dCoat painting.mp4 307.1 MB
- Часть 6_4/24 - Tips 2 Adding normal map detail.mp4 284.5 MB
- Часть 6_2/Создание 3D персонажей для игр_ГЛАВА6_2/16 - Specular demo 1.mp4 280.5 MB
- Часть 5_1/1/09. Запекание карты АО.mp4 276.0 MB
- Часть 5_1/1/14 - Troubleshooting, Common Problems.mp4 269.3 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/14 - Troubleshooting, Common Problems.mp4 269.3 MB
- Часть 2/2. Тело.mp4 264.4 MB
- Часть 1/Глава 1 Введение и Теория хайполи моделинга.mp4 253.4 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/12. Editing AO contact AO.mp4 251.1 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/14. Local color tweaking.mp4 244.8 MB
- Часть 3/8. Мягко-жестко(хард и софт).mp4 240.3 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/13. Local color application.mp4 221.5 MB
- Часть 5_1/1/15 - Ray Distance and Cages.mp4 215.2 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/15 - Ray Distance and Cages.mp4 215.2 MB
- Часть 2/3. Волосы.mp4 211.6 MB
- Часть 4/6. Точность.mp4 180.5 MB
- Часть 3/4. Треугольники.mp4 180.2 MB
- Часть 4/7. Упаковка.mp4 177.3 MB
- Часть 6_4/25 - Tips 3 Maximizing curvature and organization.mp4 164.5 MB
- Часть 5_1/1/11. Создание карты Кавити.mp4 155.1 MB
- Часть 4/3. Отзеркаливание.mp4 143.4 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/10. Editing AO what & why.mp4 142.0 MB
- Часть 5_1/1/06. Обзор карт, Карта нормалей.mp4 139.7 MB
- Часть 2/5. Полипэйнт.mp4 134.7 MB
- Часть 5_1/1/16 - Normal Map Seams.mp4 125.7 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/16 - Normal Map Seams.mp4 125.7 MB
- Часть 5_1/1/13 - Selection Masks, Info-Bake.mp4 125.3 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/13 - Selection Masks, Info-Bake.mp4 125.3 MB
- Часть 6_4/27 - Conclusion.mp4 117.7 MB
- Часть 4/8. Смещение.mp4 114.4 MB
- Часть 4/5. Стекинг.mp4 111.8 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/02. Art direction.mp4 109.8 MB
- Часть 3/5. Организация.mp4 108.5 MB
- Часть 6_2/Создание 3D персонажей для игр_ГЛАВА6_2/15 - Specular lecture.mp4 108.1 MB
- Часть 5_1/1/08. Карта АО (Ambient Occlusion).mp4 105.6 MB
- Часть 4/2. Материалы.mp4 101.3 MB
- Часть 5_1/1/10. Карта Кавити.mp4 99.5 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/04. Material definition.mp4 95.9 MB
- Часть 5_1/1/18 - Composite-Edit Normal Maps.mp4 93.1 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/18 - Composite-Edit Normal Maps.mp4 93.1 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/03. Balanced contrast.mp4 76.0 MB
- Часть 5_1/1/03. Информация о модели.mp4 73.6 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/08. Hella's progress overview.mp4 71.6 MB
- Часть 4/4. Вертексы UV.mp4 63.6 MB
- Часть 3/7. UV.mp4 60.3 MB
- Часть 3/3. Оптимизация.mp4 57.5 MB
- Часть 3/2. Цели.mp4 56.2 MB
- Часть 5_1/1/12 - Vertex Color Map, Info-Bake.mp4 55.4 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/12 - Vertex Color Map, Info-Bake.mp4 55.4 MB
- Часть 5_1/1/19 - Lines or Gaps on UV Borders.mp4 48.6 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/19 - Lines or Gaps on UV Borders.mp4 48.6 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/09. Toolbag set up.mp4 46.0 MB
- Часть 5_1/1/05. Форматы файлов и организация.mp4 33.3 MB
- Часть 4/9. Заключение.mp4 30.3 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/07. Saving maps quickly.mp4 29.1 MB
- Часть 5_1/1/02. Что такое запекание. Зачем оно.mp4 21.2 MB
- Часть 3/9. Заключение.mp4 19.6 MB
- Часть 5_1/1/04. Информация о текстуре.mp4 17.1 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_CLOTHES_diffuse.tga 16.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_CLOTHES_specular.tga 16.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_HAIR_diffuse.tga 16.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_HAIR_specular.tga 16.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_SKIN_specular.tga 16.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_STAFF_specular.tga 16.0 MB
- CGCircuit_Hella_files(VI)/CGC_CLOTHES_diffuse.tga 16.0 MB
- CGCircuit_Hella_files(VI)/CGC_CLOTHES_specular.tga 16.0 MB
- CGCircuit_Hella_files(VI)/CGC_HAIR_diffuse.tga 16.0 MB
- CGCircuit_Hella_files(VI)/CGC_HAIR_specular.tga 16.0 MB
- CGCircuit_Hella_files(VI)/CGC_SKIN_specular.tga 16.0 MB
- CGCircuit_Hella_files(VI)/CGC_STAFF_specular.tga 16.0 MB
- Часть 5_1/1/01. Введение.mp4 13.0 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/06. Painting textures.mp4 12.5 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_CLOTHES_normal.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_HAIR_direction.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_HAIR_emissive.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_HAIR_normal.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_SKIN_diffuse.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_SKIN_normal.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_SKIN_subdermis.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_SKIN_trans.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_STAFF_diffuse.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_STAFF_emissive.tga 12.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_STAFF_normal.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_CLOTHES_normal.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_HAIR_direction.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_HAIR_emissive.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_HAIR_normal.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_SKIN_diffuse.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_SKIN_normal.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_SKIN_subdermis.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_SKIN_trans.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_STAFF_diffuse.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_STAFF_emissive.tga 12.0 MB
- CGCircuit_Hella_files(VI)/CGC_STAFF_normal.tga 12.0 MB
- Часть 3/1. Введение.mp4 11.7 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/05. Technical execution & polish.mp4 9.8 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/00. Introduction.mp4 9.4 MB
- Часть 4/1. Введение.mp4 7.2 MB
- Часть 5_1/1/17 - Maps not Lining Up.mp4 6.2 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/17 - Maps not Lining Up.mp4 6.2 MB
- Часть 5_1/1/20 - Conclusion.mp4 5.9 MB
- Часть 5_2/Создание 3D персонажей для игр. Глава 5_2/20 - Conclusion.mp4 5.9 MB
- Часть 6_1/Создание 3D персонажей для игр_ГЛАВА6_1/01. A note on physically based rendering (PBR).mp4 4.6 MB
- Часть 2/1. Введение.mp4 4.3 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_EYE_diffuse.tga 4.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_FAM_specular.tga 4.0 MB
- CGCircuit_Hella_files(VI)/CGC_EYE_diffuse.tga 4.0 MB
- CGCircuit_Hella_files(VI)/CGC_FAM_specular.tga 4.0 MB
- Часть 2/6. Заключение.mp4 3.3 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_EYE_normal.tga 3.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_EYE_shell_normal.tga 3.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_EYE_specular.tga 3.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_FAM_diffuse.tga 3.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_FAM_emissive.tga 3.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_FAM_normal.tga 3.0 MB
- CGCircuit_Hella_files(VI)/CGC_EYE_normal.tga 3.0 MB
- CGCircuit_Hella_files(VI)/CGC_EYE_shell_normal.tga 3.0 MB
- CGCircuit_Hella_files(VI)/CGC_EYE_specular.tga 3.0 MB
- CGCircuit_Hella_files(VI)/CGC_FAM_diffuse.tga 3.0 MB
- CGCircuit_Hella_files(VI)/CGC_FAM_emissive.tga 3.0 MB
- CGCircuit_Hella_files(VI)/CGC_FAM_normal.tga 3.0 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/cgc_pose.obj 2.7 MB
- CGCircuit_Hella_files(VI)/cgc_pose.obj 2.7 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/Hella.tbscene 1.7 MB
- CGCircuit_Hella_files(VI)/Hella.tbscene 1.7 MB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games IV (Example files)/CGC_stackUV/stackUV.obj 503.6 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games III (Example files)/CGC_HaiPhan_genericFemale/CGC_HaiPhan_genericFemale.obj 269.6 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games IV (Example files)/CGC_stackUV/stackUV_normal.tga 256.0 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games IV (Example files)/CGC_stackUV/stackUV.jpg 185.3 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games I (Example files)/haikai_female_base/haikai_female_base.obj 174.6 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games II (Example files)/haikai_female_base/haikai_female_base.obj 174.6 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games I (Example files)/haikai_female_base/haikai_female_base.gif 69.0 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games II (Example files)/haikai_female_base/haikai_female_base.gif 69.0 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit Lesson - 3D Character Art for Games III (Example files)/CGC_HaiPhan_genericFemale/CGC_HaiPhan_genericFemale.jpg 64.8 KB
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/Hella.tbpost 277 bytes
- CGCircuit_Hella_files(VI)/Hella.tbpost 277 bytes
- CGCircuit Lesson - 3D Character Art for Games I , II , III ,IV (Example files)/CGCircuit - 3D Character Art for Games VI/CGCircuit_Hella_files/CGC_EYE_shell_diffuse.tga 92 bytes
- CGCircuit_Hella_files(VI)/CGC_EYE_shell_diffuse.tga 92 bytes
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