Digital Tutors - Pushing Your Character Rigs Beyond the Basics in Maya
File List
- Project_Files.rar 288.7 MB
- 46. Twisting the spine.mp4 155.3 MB
- 51. Finalizing the arm controls.mp4 151.7 MB
- 22. Binding the character's head.mp4 148.1 MB
- 45. Translating the spine.mp4 140.6 MB
- 24. Skinning the arms.mp4 129.8 MB
- 40. Building an automated foot roll system.mp4 124.1 MB
- 58. Finishing our finger controls.mp4 116.1 MB
- 31. Skinning the pants and shoes.mp4 112.8 MB
- 48. Creating a control that will drive both the neck and head.mp4 111.9 MB
- 14. Finishing the twist systems for the shins.mp4 111.1 MB
- 29. Refining the deformations of the shirt.mp4 111.1 MB
- 06. Creating a tool that will quickly segment bones.mp4 109.5 MB
- 27. Finalizing our proxy cage.mp4 107.7 MB
- 60. Wrapping up the control rig.mp4 103.6 MB
- 44. Controlling the spine.mp4 102.5 MB
- 18. Counter-twisting the shoulders.mp4 95.4 MB
- 17. Adding twist systems to the forearms.mp4 95.2 MB
- 56. Creating finger controls.mp4 94.7 MB
- 09. Creating our clavicle and arm bones.mp4 93.6 MB
- 05. Setting up a joint chain for the torso.mp4 92.5 MB
- 15. Developing counter-twist systems for the thighs.mp4 92.1 MB
- 41. Knee controls.mp4 91.0 MB
- 12. Maintaining volume in the knees and elbows.mp4 88.0 MB
- 34. Setting up foot roll systems.mp4 86.4 MB
- 43. Adding Connect Curves to the knees.mp4 85.9 MB
- 39. Finishing our secondary foot controls.mp4 85.7 MB
- 25. Creating a proxy cage to skin complex geometry faster.mp4 84.8 MB
- 02. Creating the leg bones.mp4 82.8 MB
- 26. Finishing the shirt's proxy cage.mp4 82.3 MB
- 32. Mirroring the weights of the torso and legs.mp4 81.0 MB
- 38. Adding secondary foot controls.mp4 79.8 MB
- 52. Controlling the elbows.mp4 79.3 MB
- 54. Rigging Auto Clavicles.mp4 74.5 MB
- 47. Adding a secondary hip control.mp4 74.1 MB
- 49. Rigging the clavicles.mp4 72.7 MB
- 11. Creating a joint chain for the thumb and mirroring the arm.mp4 72.5 MB
- 10. Adding hand bones.mp4 72.2 MB
- 21. Twist joints for the neck.mp4 71.4 MB
- 42. Dynamically parenting the legs.mp4 69.8 MB
- 19. Preserving volume in the buttocks.mp4 68.3 MB
- 57. Cleaning up the finger controls.mp4 67.3 MB
- 20. Finishing our buttocks systems.mp4 64.3 MB
- 59. Connecting the hand controls and creating signature hand poses.mp4 64.0 MB
- 16. Finalizing the counter-twist rigs for the thighs.mp4 59.3 MB
- 28. Connecting our proxy cage to the shirt.mp4 56.9 MB
- 36. Finalizing our foot roll systems.mp4 56.8 MB
- 37. Designing leg controls.mp4 56.8 MB
- 35. Creating an efficient grouping tool with Python.mp4 53.5 MB
- 13. Setting up twist systems for the shins.mp4 50.1 MB
- 30. Improving the deformations of the shoulders.mp4 50.0 MB
- 50. Arm controls.mp4 47.4 MB
- 04. Creating a tool to reset the orientation of joints with Python.mp4 46.9 MB
- 03. Finishing our leg chains.mp4 45.4 MB
- 55. Finishing our Auto Clavicle systems.mp4 40.5 MB
- 53. Dynamically parenting the arms.mp4 30.8 MB
- 07. Using our Joint Resolution Tool to segment the character's spine.mp4 19.7 MB
- 23. Deforming the hair.mp4 19.0 MB
- 33. Cleaning up our scene.mp4 18.7 MB
- 08. Adding a head bone.mp4 16.1 MB
- 01. Introduction and project overview.mp4 9.4 MB
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