Escape Studios - Advanced Shading with Maya and MentalRay
File List
- Chapter 5 - Vid 3 - ToothPaste - 3 Custom Occlusion Mi refraction blur.mp4 263.9 MB
- Chapter 5 - Vid 2 - ToothPaste - 2 Mi reflection blur reflective occlusion and scatter.mp4 231.0 MB
- Chapter 2 - Vid 19 - CD project - 19 Rainbow light effect.mp4 219.7 MB
- Chapter 4 - Vid 4 - Benday dots style - 2 Camera projection and customising the shader.mp4 207.8 MB
- Chapter 6 - Vid 13 - MIA material x passes - 13.mp4 202.9 MB
- Chapter 3 - Vid 4 - Spray cans - 4 Specular vs diffuse edge weighting.mp4 189.7 MB
- Chapter 5 - Vid 1 - ToothPaste - 1 Blurring reflections with bump maps and working without specular highlights.mp4 188.7 MB
- Chapter 2 - Vid 20 - CD project - 20 Rounding up the tutorial.mp4 168.2 MB
- Chapter 3 - Vid 8 - Displaced spray cans with occlusion - 1 examining the scene and creating a scratch map.mp4 167.4 MB
- Chapter 6 - Vid 16 - MIA material x passes - 16.mp4 166.6 MB
- Chapter 4 - Vid 2 - Old pipes - 2 The multiplyDivide, RGB to luminance and bump2D nodes.mp4 165.1 MB
- Chapter 4 - Vid 5 - Brushed metal variations - 1 Base brushed metal.mp4 164.5 MB
- Chapter 4 - Vid 10 - Electron microscope shader.mp4 156.6 MB
- Chapter 4 - Vid 7 - Brushed metal variations - 3 Variations with a triple switch.mp4 154.8 MB
- Chapter 2 - Vid 17 - CD project - 17 The upturned CD.mp4 154.6 MB
- Chapter 5 - Vid 9 - Car and matallic paint - 6.mp4 152.6 MB
- Chapter 3 - Vid 3 - Spray cans - 3 Base metal and edge weighted reflections.mp4 150.8 MB
- Chapter 3 - Vid 9 - Displaced spray cans with occlusion - 2 Bump mapping and multiplying textures.mp4 150.2 MB
- Chapter 2 - Vid 11 - CD project - 11 Starting the label.mp4 149.2 MB
- Chapter 2 - Vid 13 - CD project - 13 Finishing the layered shader.mp4 148.6 MB
- Chapter 6 - Vid 8 - MIA material x passes - 8.mp4 148.0 MB
- Chapter 6 - Vid 11 - MIA material x passes - 11.mp4 147.4 MB
- Chapter 2 - Vid 16 - CD project - 16 Duplicating shaders.mp4 146.0 MB
- Chapter 4 - Vid 13 - Leaf shader - 3.mp4 145.4 MB
- Chapter 6 - Vid 9 - MIA material x passes - 9.mp4 140.2 MB
- Chapter 6 - Vid 14 - MIA material x passes - 14.mp4 140.0 MB
- Chapter 6 - Vid 7 - MIA material x passes - 7.mp4 139.2 MB
- Chapter 4 - Vid 6 - Brushed metal variations - 2 Variations with a single switch.mp4 138.7 MB
- Chapter 4 - Vid 1 - Old pipes - 1 The blendColours, samplerInfo and setRange nodes.mp4 136.8 MB
- Chapter 5 - Vid 6 - Car and matallic paint - 3.mp4 136.7 MB
- Chapter 6 - Vid 5 - MIA material x passes - 5.mp4 136.2 MB
- Chapter 2 - Vid 15 - CD project - 15 Duplicating geometry.mp4 134.1 MB
- Chapter 5 - Vid 8 - Car and matallic paint - 5.mp4 130.4 MB
- Chapter 3 - Vid 1 - Spray cans - 1 Introduction and base plastic shader.mp4 129.0 MB
- Chapter 6 - Vid 4 - MIA material x passes - 4.mp4 125.5 MB
- Chapter 3 - Vid 12 - Displaced spray cans with occlusion - 4 Displacement in occlusion.mp4 124.8 MB
- Chapter 6 - Vid 6 - MIA material x passes - 6.mp4 121.5 MB
- Chapter 2 - Vid 6 - CD project - 6 The bump map.mp4 119.3 MB
- Chapter 2 - Vid 1 - CD project - 1 Introduction.mp4 118.0 MB
- Chapter 3 - Vid 10 - Displaced spray cans with occlusion - 3 displacing the cap.mp4 116.4 MB
- Chapter 6 - Vid 12 - MIA material x passes - 12.mp4 115.9 MB
- Chapter 4 - Vid 9 - X ray shader - 2.mp4 114.3 MB
- Chapter 2 - Vid 9 - CD project - 9 The CD case lid.mp4 113.0 MB
- Chapter 4 - Vid 8 - X ray shader - 1 samplerInfo-facing ratio, ramp.mp4 106.8 MB
- Chapter 4 - Vid 11 - Leaf shader - 1.mp4 106.4 MB
- Chapter 3 - Vid 2 - Spray cans - 2 Bump mapping and multiplying textures.mp4 105.2 MB
- Chapter 4 - Vid 12 - Leaf shader - 2.mp4 103.7 MB
- Chapter 3 - Vid 11 - Displaced spray cans with occlusion - 5 Adding shaders and fine tuning.mp4 103.4 MB
- Chapter 2 - Vid 18 - CD project - 18 Transparency and reflectivity.mp4 97.5 MB
- Chapter 4 - Vid 3 - Benday dots style - 1 The surfaceLuminance and clamp nodes.mp4 95.0 MB
- Chapter 4 - Vid 14 - Leaf shader - 4.mp4 92.9 MB
- Chapter 3 - Vid 7 - Spray cans - 7 bumping and adding effects.mp4 91.9 MB
- Chapter 3 - Vid 6 - Spray cans - 6 Introducing utility nodes.mp4 91.6 MB
- Chapter 5 - Vid 5 - Car and matallic paint - 2.mp4 90.0 MB
- Chapter 5 - Vid 7 - Car and matallic paint - 4.mp4 89.8 MB
- Chapter 2 - Vid 14 - CD project - 14 The complete CD and case.mp4 89.7 MB
- Chapter 2 - Vid 4 - CD project - 4 Reflections onthe table.mp4 87.3 MB
- Chapter 2 - Vid 2 - CD project - 2 The table top.mp4 87.1 MB
- Chapter 2 - Vid 7 - CD project - 7 Finalising the plastic.mp4 86.7 MB
- Chapter 2 - Vid 10 - CD project - 10 Finishing the CD case.mp4 86.2 MB
- Chapter 2 - Vid 5 - CD project - 5 Inside the CD case.mp4 86.1 MB
- Chapter 2 - Vid 3 - CD project - 3 The table top.mp4 84.0 MB
- Chapter 3 - Vid 5 - Spray cans - 5 layering shaders.mp4 81.2 MB
- Chapter 2 - Vid 12 - CD project - 12 Combining the materials.mp4 79.3 MB
- Chapter 6 - Vid 3 - MIA material x passes - 3.mp4 68.4 MB
- Chapter 6 - Vid 15 - MIA material x passes - 15.mp4 66.8 MB
- Chapter 2 - Vid 8 - CD project - 8 Refining the reflections.mp4 65.1 MB
- Chapter 6 - Vid 10 - MIA material x passes - 10.mp4 63.5 MB
- Chapter 1 - Vid 2 - Lambertian shader model in maya.mp4 43.0 MB
- Chapter 6 - Vid 2 - MIA material x passes - 2.mp4 41.8 MB
- Chapter 5 - Vid 4 - Car and matallic paint - 1.mp4 39.9 MB
- Chapter 1 - Vid 9 - Texturing 101.mp4 33.4 MB
- Chapter 1 - Vid 7 - Understanding specular surface reflectance, transparency and translucency.mp4 25.3 MB
- Chapter 1 - Vid 1 - Lambertian shader model.mp4 23.4 MB
- Chapter 1 - Vid 8 - Understanding Diffuse surface reflectance.mp4 19.6 MB
- Chapter 1 - Vid 4 - An introduction to bump mapping.mp4 18.3 MB
- Chapter 1 - Vid 3 - Specularity and reflections.mp4 15.9 MB
- Chapter 6 - Vid 1 - MIA material x passes - 1.mp4 15.2 MB
- Chapter 1 - Vid 6 - An introduction to transparency and alpha.mp4 13.7 MB
- Chapter 1 - Vid 5 - An introduction to displacement.mp4 11.8 MB
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